Well, mini-me is very enthusiastic about playing with the idea of prototyping the basics of a survival game on an island
He usually wakes up between 6 and 6:30am and likes to see what I’ve been working on, and then experiment himself with Unreal and Blender.
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We need a PV200 now. And a fridge. We need to boil water, cook food, store it. Oh, hunt things. Build a shelter, find pieces of the crashed airplane. Oh, we need the crashed airplane.
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The beauty at that age is the feeling that everything is possible, and without too much foreseeable effort
honestly it’s a potentially fun pet project to grow as a hobby, but that’s already a couple hundred of hours before it’s even demoeable… and needs Bluetti’s approval to use their brand in a 3rd party tool. Or be hired by them to develop an MVP? Then a kickstarter to fund the rest. Oh, that would be so lovely.
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Add integration with the rewards/bucks ecosystem to encourage players trying new things… “de-salted sea water using the Bluetti camping gear on a hot plate connected to AC180T… +60 bucks”
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blows Steam rewards out of the water
Wow! @Derceto That is incredible! Looks quite talented, and especially at his age! Its amazing what they can do with these programs and software nowadays!
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Jolan enjoyed some freeplay in sandbox mode (pun intended) modelling the shore, and adding some oversized PV200. With that sun, and panel upscaling, we’re close to 800W per unit
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Angle versus sun is sometimes intriguing, but who knows what can happen when you play god on that island:
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Moreover, AC70 is not IP65… so then, there’s worse than being stranded on that island with AC70, some PV200’s and a multicooler combo (F045D + AC180T… and of course, bonus B70’s to find scattered on the island?)